Tuesday, June 7, 2011

Notes on Assessment Task

In the science fiction world of Ender's Game progress is propelled by fear


            - VERY IMPORTANT POINT


1. Science Fiction
  • Genre
    • Techniques or Conventions (themes)
    • Future
    • Space Travel
    • Apocalypse
    • Technology
      • Examples
2. Fear

  • Apocalypse
    • Idea of death
    • Loss of someone
    • Xenophobia (buggers and Russians)
    • War
    • Peter (turning into him) [mean, killing, cruel]
    • Conflict
    • Disappointment
    • Buggers

3. Propelled

  • Monitors and Battle School (to improve knowledge)
  • Ansible and Monitors (improve Technology)
  • 100 years war and 'the nets' (leading alliances)

4. Progress

  • Convincing victory (conflict)
  • Ender being challenged (disappointment) (buggers)
  • Character develops (disappointed --> stronger)
  • Alliances made (Xenophobia)
  • Power (Peter)
  • Not finishing off the Bugger Queen (Becoming like Peter)
  • Improving Technology (War and Conflict)
  • Improving Knowledge (improve Tech)
How to Write and Essay

  1. Read and React
  2. Hypothesis (unpack the question/ prompt + react)
  3. Research
  4. Stream of consciousness (then Re-read writing)
  5. If all else fails go back to #2
  6. Drafting (starting to organised)
  7. Edit or Revision
INTRO
  • Grab Attention
    • 1-2 Sentences
  • So what?
  • Relevant
  • General Discussion of topic
    • 1-3 Sentences
  • Highlight important aspects of book focused on
  • Sci-fi book itself
    • e.g. character and technology
  • Thesis
    • 1 sentence
BODY

CONCLUSION

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